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This is a record of a document published elsewhere, first published by the United States Patent and Trademark Office, as US-2026091482-A1, on 2 April 2026. OpenTechnical did not first disclose it. The identifier, hashes and timestamps below record what this library served and when, not when the material became public. View the original.

OT-2026-000001191

System and method for wearable-robotic device gaming

Published
Permanent URL
Classification
Robotics & Automation › Robot Architectures
Inventors
GUO YUNFEI, GUZMAN LUIS ALFREDO MATEOS, LI FULAN, TAN HUAN, XU WENDA, ZHANG CHENGKUN, ZHANG WEIDE, ZHAO FANGYUN
Assignee
FUTRONICS NA CORP
Original source
US-2026091482-A1, the United States Patent and Trademark Office, 2 April 2026
Document SHA-256
c6b9868f75ca21052bda12ecf980b5ca43eefce24daf10d53df0fb36ced9e40f

Abstract

According to one aspect of the present disclosure, a method of virtual-reality (VR) gaming is provided. The method may include initiating, by a processor, a virtual experience associated with a wearable-robotic device coupled to a user. The virtual experience may include an avatar associated with the user. The method may include determining, by the processor, an interaction with a virtual object by the avatar causes a change in one or more of a weight or a shape of the virtual object. The method may include causing, by the processor, the wearable-robotic device to output a physical-feedback response corresponding to the change in the one or more of the weight or the shape of the virtual object.

Publication information

Citation

OpenTechnical Publication OT-2026-000001191, “System and method for wearable-robotic device gaming,” published September 15, 2026 at 19:04:02 UTC, https://opentechnical.org/p/OT-2026-000001191.

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